WIDJAJA, Joshua Austin; JEFFERSON, Louis; SIAHAAN, Miguel Ferdinand Binsar; CHOW, Andrew. Utilizing Game Development Life Cycle Method to Develop an Educational Game for Basic Mathematics Using Unity 2D Game Engine. IJISIT: International Journal of Computer Science and Information Technology, [S. l.], v. 1, n. 1, p. 20–30, 2024. DOI: 10.55123/ijisit.v1i1.6. Disponível em: https://ojs.literasisains.id/index.php/ijisit/article/view/6. Acesso em: 17 feb. 2026.